Plush toy character with self-made PBR materials

Blender 3D, 2019

This low poly penguin was designed by me. I chose the color palette and made the knitted surface and the shiny eye button material in Substance Designer. After composing the materials and modeling the ice bergs and the character I painted it with Substance Painter. After that I rendered it out in Blender’s own render engine Eevee. Would you like to have a hug?