
Low-poly environment scenes
Blender 3D + Substance Designer + Photoshop, 2019
I wanted to make Christmas card type of enviroment which I could send to my loved ones at Christmas Eve. I’m intending to render it out as an animation, where the snow falls silently, smoke rises from the chimney along the soothing winter wind and the christmas tree decors glisten among the dark woods. I used only procedural materials for this one.

Just a random street with neon lights and self-made pbr materials. I made the neon lights and the power cables with curve tools. All materials were produced in Substance Designer. They don’t show off that much, but least it was a good material practice. I rendered the scene out with all the different passes, so I could play around with them in Photoshop.

Node setup from the power line pole material